Friendzone Buildathon Workshop #4: Performance, Optimization & VFXs
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Organized by RegenesisLabs
Learn how to keep your Decentraland experience smooth, responsive and visually strong on mobile. Together with Huevo and Kuruk, we’ll look at the biggest performance challenges on mobile and practical ways to optimize scenes without losing quality. Topics include: - Why performance hits harder on mobile - Scene budgets, limits and target FPS - Measuring performance with the stats panel and real devices - Optimizing 3D assets, polygons, atlases and colliders - Materials, transparency and overdraw - Lean code systems, pooling and throttling - Asset bundles and lazy loading - Mobile-friendly VFX - Live before-and-after optimization demo A practical session for builders who want to improve performance and make their Friendzone experience run smoothly on the Decentraland Mobile App. Date: Friday, August 21, 2026 Time: 5PM UTC Location: regenesislabs.dcl.eth