Technical updates – 20 Jan, 2020
By Decentraland, , in Project Updates

Tough to beat the upcoming Decentraland Public Launch for technical updates, so we’re not going to try. Here’s what you can expect when the virtual world opens to everyone on 20.02.2020 (or Day 0 as some in the team are calling it):
Establishment of the Decentraland DAO
Full decentralization of the world’s infrastructure (communications between users and the serving of content)
No single agent will have the power to modify the rules of the software, curate LAND content, modify the economics of MANA, upgrade the LAND smart contract unilaterally, or prevent others from accessing the world
A host of other decentralization features to be announced
We can hardly wait for the gates to open. In the meantime, here are some smaller, but no less important, updates from the team:
Reportedly “heavy development” of services required for Public Launch. Enough said!
Greatly improved mouse sensitivity to allow for easier pointing at small things
In Builder you can now multi-select various items to move/rotate/scale them together
More configurable properties for pointer events: maximum distance, button type, on-hover text
Various bugs related to stability now fixed
Development of first implementation of playing avatar animations
Avatar UI now indicates when a player owns several of a same wearable
Happy New Year from all of us at Decentraland. It’s going to be a big one! In the meantime, any questions or issues, hit us up on Discord.